Monday, September 1, 2014

modeling of a Mansion





Just got back from a job in California and I am very eager to be moving right back into my portfolio work. At this point I felt my demo reel was really lacking something architectural and so I searched out for a project to fill that void. What I am working on is actually a replica of the famous mansion from the first Resident Evil game. I was able to get top view blueprint maps of the structure online and also took screen captures of live footage from the game so I could have real references in terms of scaling, windows, doors, etc.

Some of this I'm going to have to improvise so I plan on doing some architectural research as to when I start adding detail to all the components. Unfortunately no clear images existed of the exterior of the mansion. Either way it's been fun and has really got me into the mindset of working from a module stand point and kind of having to place everything together as if it was a puzzle. So far everything is mapped out and I am now going to start adding the assets and detail into the project.

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